Answer wrong and you're on the balcony
A free couples' game that doubles as a survival-instinct test. Your partner sends a line, you pick a reply; a good one drops the anger meter, a bad one books you the couch.
The length isn't fixed: 8 questions at minimum, 12 at most, 12 seconds each, so at the very longest about 3 minutes. The calmer you keep them the longer they keep asking; push the anger too high and they lose interest, and stepping on a mine ends it on the spot.
Anger starts at 50. Answers that actually catch how they feel take points off, oblivious ones add points, answers that sound caring but are really lecturing or deflecting add more, and a mine sends the meter straight to 100 and ends the round.
The countdown hitting zero counts as leaving them on read: anger +22. Not answering is not the safe play — silence is an answer too.
Once per round. It's the one way back after stepping on a mine, and it costs you anger +12. If unsending would push the meter past the top, the game doesn't offer it.
No. Every round draws one question from each category, then shuffles both the question order and the options — and how far the round goes depends on how low you keep the anger meter.
Yes. Alone it's a self-assessment; together it's much better. Sit your partner beside you while you pick, and the second the answer is revealed is usually funnier than the game itself.
Yes. The result page generates an anger scorecard you can share with the image attached, copy as a link, or save straight to your phone so you can put it in a story. What goes out is the title and the anger score — never which answers you picked.
Purely for fun. The scenarios are real enough to start real fights, but the game won't solve anything for you — your arguments are your own responsibility.
Entertainment only — your actual arguments are your own problem.
Anger: 50